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  • ๐ŸšฉDisclaimer & Disclosure
  • BR1: INFINITE - Intro Guide
    • โ˜ ๏ธBR1: INFINITE
      • ๐Ÿ“™Company Principals
    • ๐Ÿ—“๏ธPreseason Games
      • ๐Ÿ““Preseason Guide
    • ๐Ÿ’ฒEarnings Retention Bonus
    • ๐ŸฆพGame Mechanics
      • ๐Ÿดโ€โ˜ ๏ธPrivate Matches
      • ๐Ÿ“ฆBR1: Loot Boxes
      • ๐ŸKill Races
      • ๐Ÿ’€BR1: Operatives
        • ๐Ÿ‘ฅBR1: Operatives Guide
        • ๐ŸชAcquiring Operatives
      • โš”๏ธBR1: Weapons
        • ๐ŸนWeapon & Item Guide
        • ๐ŸชAcquiring Weapons
      • โ™พ๏ธInfinite Pass
      • โฌ†๏ธLevelling System
      • ๐ŸŽŸ๏ธRenting System
      • ๐ŸชStore
      • ๐Ÿ”’Teams & Athletes
      • ๐Ÿง‘โ€๐ŸŒพAccumulating BR1 Points
        • โœ–๏ธBR1 Points Multiplier
    • ๐ŸŽฎGameplay & Controls
      • ๐ŸƒMovement
      • ๐ŸŽฏShooting & Aiming
      • ๐ŸฌIn-Game Backpack
      • ๐ŸฅŠMelee
      • ๐ŸคนSocializing
      • ๐Ÿ‘‹Elimination & Survival
      • ๐ŸŽ’Inventory: Loadout & Backpack
    • ๐ŸฆWithdrawals & Deposits
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  • How do Teams and Athletes work in BR1?
  • Revenue Share
  • Player Renting
  • Team Management & Leveling

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  1. BR1: INFINITE - Intro Guide
  2. Game Mechanics

Teams & Athletes

Guilds & Scholars, Teams & Athletes, Clans and more.

This page is under construction.

How do Teams and Athletes work in BR1?

BR1 Teams allow NFT owners to build squads of skilled players who play on their behalf. As a team owner, you donโ€™t need to play yourself, instead you recruit talented athletes who might not own NFTs but have the skill to earn in-game. This creates a unique ecosystem where NFT holders can generate passive income while supporting top players.

Players can create and join Teams, but each Team has only one owner with full control over its operations. The owner sets the revenue share model and funds the Team wallet.

Team owners can scout and invite skilled athletes based on their K/D. Once a player accepts an invitation, they unlock an in-game toggle that lets them choose between:

  1. Playing under the Teamโ€™s banner (where spawn fees are covered by the Team wallet).

  2. Playing as a solo public player (where they fund their own spawns).

When playing for a Team, spawn fees are paid by the owner, and all earnings are split according to the Teamโ€™s revenue share model (e.g., 50/50, 60/40, or 80/20).

Revenue Share

Team owners set the revenue share model at team formation. If 50/50 this means that although the owner pays the athletes spawn fee, all earnings in-game are split as such that the owner gets 50% of the players earnings, despite the associated spawn fee.

Player Renting

Team owners fund the Teams wallet. Athletes automatically have their spawn fees deducted from the team wallet.

The owner can pause athletes, or remove them from their team at anytime, as can athletes leave a team whenever they want.

Team Management & Leveling

Levelling up your team provides advantages like:

  • Increased Member Slots

  • Discounts on Store purchases & Mints

  • Private Server functionality with Revenue share

  • % Rake Back on all Team Member collected service fees.

At the release of Teams functionality we will release more information about leveling, and how $BR1 plays into Teams & Team members.

PreviousStoreNextAccumulating BR1 Points

Last updated 2 months ago

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