Teams & Athletes
Guilds & Scholars, Teams & Athletes, Clans and more.
How do Teams and Athletes work in BR1?
BR1 Teams allow NFT owners to build squads of skilled players who play on their behalf. As a team owner, you donโt need to play yourself, instead you recruit talented athletes who might not own NFTs but have the skill to earn in-game. This creates a unique ecosystem where NFT holders can generate passive income while supporting top players.
Players can create and join Teams, but each Team has only one owner with full control over its operations. The owner sets the revenue share model and funds the Team wallet.
Team owners can scout and invite skilled athletes based on their K/D. Once a player accepts an invitation, they unlock an in-game toggle that lets them choose between:
Playing under the Teamโs banner (where spawn fees are covered by the Team wallet).
Playing as a solo public player (where they fund their own spawns).
When playing for a Team, spawn fees are paid by the owner, and all earnings are split according to the Teamโs revenue share model (e.g., 50/50, 60/40, or 80/20).
Revenue Share
Team owners set the revenue share model at team formation. If 50/50 this means that although the owner pays the athletes spawn fee, all earnings in-game are split as such that the owner gets 50% of the players earnings, despite the associated spawn fee.
Player Renting
Team owners fund the Teams wallet. Athletes automatically have their spawn fees deducted from the team wallet.
The owner can pause athletes, or remove them from their team at anytime, as can athletes leave a team whenever they want.
Team Management & Leveling
Levelling up your team provides advantages like:
Increased Member Slots
Discounts on Store purchases & Mints
Private Server functionality with Revenue share
% Rake Back on all Team Member collected service fees.
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