๐Ÿ“šTokenomics Guide

BR1: INFINITE Overview

BR1: INFINITE is the world's first risk based shooter where gamers pay to spawn and kill to earn. There are different risk modes, $0.10, $0.25, $1.00, etc. In the $1.00 risk mode, you pay $1.00 to spawn, and for every player you eliminate, you earn $1.00.

As you play BR1: INFINITE, for every player you kill, you win rewards paid in real money. The more kills a player secures, the higher their earnings.

There is no start or finish in BR1: INFINITE. The game never ends, only when you die or survive are you able to leave the game.

There are 3 core phases to our Token model.

Read more about the BR1: INFINITE core game loop and economy here:

PHASE 1: THE PRESEASON GAMES

PRE GAME-LAUNCH & $READY PRE-SALE

The PHASE 1 of the Token Generation Event is characterized by the existence of a secondary Web2 style point system that users accumulate and can later be exchanged for token during the Token Generation Event โ€˜TGEโ€™ for BR1: INFINITE.

It's in this phase that we also do the Token pre-sale for $READY.

Anyone who participates in the $READY token sale will automatically get $BR1 airdropped to them.

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PHASE 2: TOKEN GENERATION EVENT

The PHASE 2 of the Token Generation Event is characterized by the initial distribution of Web3 Tokens based on users accumulation of BR1 Points through various behaviours, and to those that purchased $BR1 during the pre-sale period.

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PHASE 3: GROWTH & GTM

TOKEN EBBS & FLOWS The PHASE 3 of the Token Generation Event is characterized by the use and flows of token within the BR1: INFINITE ecosystem. Through Team functionality, Loot Boxes, INFINITE PASS functions, our $BR1 game mode, Renting and Staking.

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